Design a Chess Game
Factory PatternStrategy PatternState Pattern
Design a chess game system that allows two players to play against each other, adhering to standard chess rules. The system should manage the game board, validate moves according to chess rules, handle turn management, detect game states (check, checkmate, stalemate), and maintain move history.
What You'll Build
- The system must initialize an 8x8 chessboard with all pieces in their correct starting positions (white pieces on rows 0-1, black pieces on rows 6-7).
- The system must support all six piece types: Pawn, Rook, Knight, Bishop, Queen, and King, each with their specific movement rules.
- Players must alternate turns, with the white player starting first.
- The system must validate that moves are legal according to chess rules, including checking if the piece can move to the destination, if the path is clear (for pieces that can't jump), and if the move would leave the player's own king in check.
- The system must detect and handle special game states: check (king is under attack), checkmate (king is in check with no legal moves), and stalemate (no legal moves but king is not in check).
- ...and more
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